Houdini Tutorials & Quick Tips
Another quick Houdini tutorial, this time about extracting transformation matrix from animated object in Houdini using VEX. This is standard technique that is used in production over and over again.
In this short video I explained how to create orient attribute from scratch, to add proper rotation to particles, using VEX inside Houdini.
Here is article that I had a pleasure to create together with 80 Level.
I described whole destruction process from beginning to an end.
Another article for 80 Level. This time I described matter of procedural modelling,
and gave some useful tips.
Houdini Digital Assets
Constrain It .otl file
Brick Wall .otl file
House & FenceGenerators
Generators .otl files
Freeze It .otl file
Blow It .otl file